In the depths of the Debate Hall, where the future of the underground, community of Fregiebots is fiercely contested, Skamarl stands as the voice of justice and retribution. Unlike Deedrom, who preaches caution and the safety of remaining hidden, Skamarl burns with the desire to avenge the destruction of the ancient city of Gandrisar, a tragedy that forced survivors to take refuge underground, where they have remained for generations. Skamarl’s speeches are not just words—they are a rallying cry for justice, a call to arms against the perceived ongoing threat from the surface. With fiery passion, Skamarl paints a vivid picture of the wrongs inflicted upon their ancestors and argues that the time has come to reclaim what is rightfully theirs. Each argument is carefully crafted to incite anger, to reignite the forgotten wounds of the past, and to challenge the community to rise above their fear and complacency. Like Deedrom, Skamarl is enthusiastic, competitive, and immensely influential. The difference lies in Skamarl's approach—where Deedrom appeals to caution and peace, Skamarl taps into the simmering resentment suppressed for generations. While Skamarl’s logic is cold and calculating, wisdom is not always a guiding light. Yet this relentless drive and determination have begun to shift the balance of opinion within the community. Skamarl's arguments, though sometimes lacking in nuance, are grounded in a clear, logical framework. This intellectual rigour, combined with an unshakable confidence, has started to sway the underground society, inching them closer to the idea of emerging from their safe haven to confront those who dwell above. After years of passionate speeches and unwavering resolve, the tide is finally turning in Skamarl’s favour.